Iron NestField Manual · Unofficial

Liberation

Research records treat Liberation as a later demo mission (often listed third) about several ground targets, possible repositioning of the Iron Nest, requisition of recon, and not killing the people you are supposed to help. This page stays at that skill level.

Skills the mission adds

  • Several targets, not one firing problem. Clear old marks when reports change.
  • Repositioning: if the Nest moves, previous firing bearings are scrap. Re-measure from the new origin.
  • Requisition: community Liberation walkthroughs use recon (including Scout Plane) after the first wave of work — confirm cost and availability in your build.
  • Friendly-fire / civilian risk: community guides warn that large blast shells can hit friendlies. Check radius tools in-game before a destructive round. We do not publish a medal checklist.

What we will stand behindSpeedrun listings include Liberation in the individual-mission list. Steam discussions and community guides talk about reposition, requisition, infantry-area targets, and checking blast against friendlies. Those themes are consistent enough to publish as skills.

Not published hereFixed coordinates, ammo counts from a YouTube run, whether extra targets keep spawning, Counter-Battery timers during this mission, Scout Plane fees, Iris tool exact behavior, and how to get all golden medals. One Demo video’s author is unsure about target count — we will not pretend we know.

Evidence

Sources & last check

Facts on this page were last checked against the records below on 2026-08-14. Store wording, menus, and mission details can change; confirm in the current build and on official Steam pages before treating any number as final.