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IRON NEST Wiki Hub
One independent field manual for Heavy Turret Simulator: beginner loop, demo missions, triangulation, ballistics, shells, and official resources. Every listed topic now has its own page. Where a number or coordinate is still unverified, the page says so instead of inventing one.
Section 01
Beginner
Your first firing solution and a station-by-station overview of the turret: where the loader, the map table, and the calculator fit in one loop.
- The Manual Firing Loop →Available
Read → Locate → Calculate → Load → Aim → Fire, summarized on the home page.
- Station Overview →Available
Map table, calculator, loader, and turret controls in the firing loop. UI labels still version-dependent.
Section 02
Demo
What the free demo teaches, how its missions build in complexity, and the learning order that avoids bad habits.
- Demo Guide →Available
Missions, controls, and the firing loop as taught by the demo.
Section 03
Map & Triangulation
Spotters, bearings, distance clues, and target marks. The safe core method: draw bearing lines from each Spotter, then re-measure the final firing bearing and range from the Iron Nest itself.
- How to Triangulate →Available
Draw Spotter lines, then re-measure firing bearing and range from the Iron Nest. No example coordinates.
Spotter bearings start at the Spotter. Scout Plane is aimed recon. Star Shell is a third tool.
Section 04
Ballistics
The Ballistic Calculator turns a measured target problem into a firing solution: confirm the target on the map first, then solve elevation and charge.
- Calculator Inputs & Order →Available
Map first, then solve. Community-tested order. No official formula published.
Section 05
Shells
Choose the shell for the target and the mission instruction, not simply the largest blast. Confirm the target icon, friendly positions, and the current version's ammunition rules before loading.
- Shell Roles & Radius Checks →Available
Choose for the mission, not the largest blast. Radius and unlock tables are not published.
Section 06
Missions
Objective-focused help for the missions identified in current research: Calibration Fire, Fire and Light, Liberation, and Counter-Battery.
- Fire and Light →Available
Spotter location problem, then Star Shell corrections. No published coordinates.
- Liberation →Available
Reposition, requisition, friendlies. Medal conditions unpublished.
- Counter-Battery →Available
Prepare first. Scout Plane ≠ Star Shell. Timers and spawns unpublished.
Section 07
FAQ
Platform, release, and multiplayer answers — sourced from the official Steam pages and the developer FAQ.
Current release is single-player. Multiplayer is a stated future plan.
Not settled. Steam wording and earlier notes disagree — check the live store and in-game menu.
- Where to play →Available
PC via Steam, plus the official Demo listing. Price is not stored on this site.
External ↗
Official Resources
Always confirm prices, release status, and feature lists on the official pages — this fan site does not track store data in real time.
- IRON NEST: Heavy Turret Simulator — Steam ↗
Full game store page: release status, genre, features.
- IRON NEST Demo — Steam ↗
The official free demo, listed separately.
- Steam Community Hub ↗
Discussions, developer replies, and player guides.